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Home sweet home game
Home sweet home game








home sweet home game

If the soul is left untouched, a 120 seconds timer will count down until the Survivor dies permanently and loses the match. The soul is constantly visible through walls as a pinged item. The higher Expertise a Survivor has, the slower the circle will turn.Īll Survivors, upon their first death, will drop their Soul on the ground as a unique item for other Survivors to pick up.Stamina may be replenished and sustained by drinking an Energy Drink found in chests.Įxpertise determines the turn speed of the Skill Check circle.When the Survivor receives a hit from the Specter, the Survivor gains infinite Stamina for a few seconds.

#Home sweet home game full

4 bars = run 9.5 seconds, full recharge in 12 seconds.3 bars = run 8.5 seconds, full recharge in 11 seconds.2 bars = run 7.5 seconds, full recharge in 10 seconds.1 bar = run 6.5 seconds, full recharge in 9 seconds.Stamina will slowly drain while sprinting, and gradually refill when the Survivor stops sprinting.The Stamina bar is located at the bottom-left of the HUD. Survivors all start with full stamina at match start.Stamina determines the amount of time a Survivor can keep sprinting before tiring out. After being revived by another Survivor at a Resurrection Statue, the revived Survivor will be at half health.Falling from a Hole or off a ledge inflicts fall damage and a brief stun to the Survivor when landing on the ground below.HP) may be replenished by using a Health Potion found in Chests, and by completing rituals. The Health bar is located at the bottom-left of the HUD. Survivors all start with full health at match start.Health determines the amount of Damage a Survivor can sustain before death. Survivors have three different statuses that vary between each character and contribute to a core gameplay element, granting them innately higher or lower proficiency at their roles. When encountering the Specter, Survivors may also Ping Specter F to show its last known location to warn others. Survivors may Ping Spacebar any object or item to show its location through walls to all Survivors. Interacting with objects can trigger random Skill Check events that require the Survivor to press Q or E before the circles undergo full rotations. They can also pick up Items laying on the ground to carry them on hand, use the carried item to perform different tasks, or Drop G them for other Survivors to collect later. Survivors can Interact E with various Objects inside the Arenas. The player can also Aim by holding down RMB to zoom in while reducing their field of view.Īs a Survivor, the player can Walk around using the movement keys W A S D , Sprint LShift to speed up movement at the expense of their stamina, and Crouch C / LCtrl down to reduce their height for evasion or to move through small gaps. The player controls the Survivor from a third-person perspective camera angle that can be panned around by moving the mouse to help them navigate through the environment. For more information on hotkeys, please visit the Key Bindings article.










Home sweet home game