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Battletech urban warfare paradox icon
Battletech urban warfare paradox icon











battletech urban warfare paradox icon

The experimental Raven 1X sports an advanced electronic warfare package that combines ECM and Active Probe systems into a lightweight component.

battletech urban warfare paradox icon

Meanwhile, ‘Mechs equipped with Active Probe can reveal, locate, and target enemy units that would otherwise be hidden. ‘Mechs equipped with Electronic Countermeasures (ECM) and nearby friendly units are obscured from enemy targeting systems and immune to indirect fire.

battletech urban warfare paradox icon

The return of these lost technologies will forever change the 31st century battlefield. Abandoned explosive fuel trucks, destroyed coolant exchanger buildings, and broken electrical transformers that disrupt targeting will drastically change the battle as you go. Every building in the new urban biome is fully destructible, so you’re never more than a few salvos away from a new line of sight, or the defensive cover of high-rise rubble. Street brawls introduce new tactical gameplay challenges as ‘Mech combat moves from wide-open natural landscapes to vast urban sprawls. With enough firepower, you can literally level the playing field with just a bit of high explosive and elbow grease.Urban Warfare brings 'Mech combat to the vast cityscapes of the Inner Sphere! Electronic warfare, large-scale building destruction, environmental mechanics, new enemy units and more make the urban sprawl a whole new battlefield. The same is true if an enemy is using the urban sprawl for cover. A scout mech that takes a fall from 30 stories because an enemy Colossus decided he wasn’t a fan of that particular city block is going to be a bit worse for wear, and totally exposed as a result. Missed shots now hit objects behind your intended target, and you can target buildings directly. This tactic does present its own risks, however, since just about everything is destructible. I found this to be a very powerful scouting ability as well, allowing me to take up a position on a well-placed tower and spot for my indirect fire mechs without putting any of my MechWarriors in too much danger. Using their speed to set up very narrow firing lines and then darting back into safety can be very powerful, especially with accurate, long-ranged weaponry.Īnd if you’ve got jump jets, even more new possibilities open up since you can jet up to the roof of most buildings to rain death from on high. I found the widespread availability of cover and sight blockers to be a boon to lighter mechs, especially. This creates some niches for lance compositions that aren’t especially viable in BattleTech’s other environs. The maps are a good mix of terrain types, with crowded streets and skyscrapers broken up by open plazas and city parks that make sure you have some options if street-to-street brawling and gunslinging isn’t your style. The metropolitan environments in Urban Warfare are well-designed and present novel tactical challenges.













Battletech urban warfare paradox icon